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Blog · Artysmedia · Arte, Diseño y Multimedia

26 de octubre de 2012

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Diseño 3D

Diseño 3DAquí podréis encontrar interesantes tutoriales sobre diseño 3D (Autocad, 3D Studio Max, SketchUp, Maya, Photoshop...), elementos de diseño como modelos 3D, algún que otro vídeo...; además de enlaces a páginas web de diseñadores del mundo de las tres dimensiones o estudios de diseño y sus diversos trabajos. ¡Vamos, lo que se dice un poco de todo!


24 de Octubre de 2012


  • Making Of ‘Acres’ leer
  • Making of Chamaro leer
  • Making Of ‘Fishman’ leer
  • Making of The Mall leer

23 de Octubre de 2012


  • Making of Steampunk Faith leer
  • Making of Star Wars Fan Film Poster leer
  • Making of a Cop leer
  • Making of Loft leer

22 de Octubre de 2012

Ultimate Painter from clovis gay on Vimeo.

The result of two days of experiments around MouseTools.

You can use it to paint and distribute objects (copy or instances) on the grid or on surfaces. With Random controls, collisions detection, attachment surface...
You can paint all the max objects (geometries, helpers, proxies...)

download : http://www.scriptspot.com/files/ultimate_painter.mse

  • Making of a Victorian Building leer
  • Energy sphere and Particle Disintegration leer
  • Making of Apocalyptic City leer
  • Making of Freddy Krueger leer

19 de Octubre de 2012


  • Making of Trooper leer
  • Making of Deep One leer
  • Making of Goodlife Food Superhero’s leer
  • Making of Balloon Race leer

18 de Octubre de 2012

The king of the island (Il re dell'isola) from Raimondo Della Calce - artFive on Vimeo.

A boy's seafaring father returns, but he isn't the heroic figure the boy had always imagined. He is someone even better

Voices:
Father: Giancarlo Magalli
Elderly Gioannin: Angelo Marini
Young Gioannin: Alex Polidori
Mother: Mariapiera Mannu

artFive website: www.artfive.it
twitter: twitter.com/ray_artfive
facebook: facebook.com/artfive
blog: http://www.artfive.it/blog

Download the artbook PDF: http://bit.ly/pnA4zX

  • Particle Disintegration In 3D Studio Max With Thinking Particles & Krakatoa leer
  • Modeling A High Poly Stylized Bow In 3D Studio Max leer
  • Making of The Wolf Brigade leer
  • Making of Eliana leer

17 de Octubre de 2012

Forest and Trees from Keita Onishi on Vimeo.

"Forest and Trees" is an installation of moving images and sounds employing 12 digital photo frames.
The animation and its sound effects playing through the internal speakers of each frame gradually
come together to form music.

This work will be exhibited at Museum of Contemporary Art Tokyo.

"Search for New Synesthesia"
http://www.mot-art-museum.jp/eng/schedule.html

This video is list version for vimeo.

http://www.onishikeita.com/ft.html
http://www.youtube.com/watch?v=P0EGtHNHp2s

  • Making Realistic Snow In 3ds Max Without Plugins leer
  • Modeling A Futuristic Bolt Gun In 3D Studio Max leer
  • Modeling A High Poly Fantasy Inspired Axe In 3D Studio Max leer
  • Quick Tip: Creating Stained Glass Using Advanced Transparency In 3D Studio Max leer

16 de Octubre de 2012


  • Montage Video / US Cellular leer
  • Les Performers leer
  • Match.com leer
  • Poulet Free, ISART Digital, 2011 leer

15 de Octubre de 2012


  • Advanced Multi-Channel Texturing leer
  • Working with Modular Sets leer
  • 3Ds Max 2013 mCloth Physx Tutorial leer
  • Create A High Poly Steampunk Guitar In 3D Studio Max leer

11 de Octubre de 2012

Aerodynamics in Cinema 4D R14 from Nick Campbell on Vimeo.

  • Making Of FAUP leer
  • Making of Hurry up, We are Late leer
  • How to create the Beard on a Face leer
  • Five Walking Cartoon Cycles leer

10 de Octubre de 2012

Mnet: Firefly from Shy the Sun on Vimeo.

How Firefly came about:

Ogilvy Johannesburg gave Shy the Sun a call with regards to two scripts they developed for Mnet. As they had a limited budget they asked us to see how we can possibly make it come to life. We really liked the scripts, but realized that going purely CG or a combination of CG and live action would be too expensive, and the last thing we want to do is compromise on quality. Ever since doing the Bakers Biscuits spot we wanted to create miniature sets, so we started exploring this option and realized doing so is the ideal way to bring these two pieces to life. The spots would have been created nevertheless, but with mentions of it being stereoscopic we started exploring the possibility of doing so and started exploring technical solutions to make it happen. Blackginger was the obvious choice to get to work on these projects, not only because we have a great relationship with them, but them having vast technical knowledge & an exceptionally skilled team.

The Brief:

We start of by seeing a lonely and deserted house in a dark forest. It’s a quiet and lonesome night when we notice a little firefly circling a light-bulb. The firefly is completely in love with this light-bulb, but it is on its last breaths of life, and soon dies. The fly gets completely heart broken and devastated, thinking all hope is gone. He wonders off sorrowfully into the forest, but then catches sight of something and rushes towards it. Having a glimpse at the firefly’s face we realize it saw something even better than the light bulb. It opens up on a beautiful pond scene lit up by a big bright moon in the sky. He falls head over heals in love with the moon and flies off into to the sky towards it.

Credit List:
 
Client: Mnet
Agency: Ogilvy Johannesburg
 
Agency Team:
 
Fran Luckin – Executive Creative Director
Robyn Bergmann – Creative Group Head
Chantelle dos Santos – Art Director
Leon van Huyssteen – Copywriter
Renier Zandburg – Art Director
Taryn Scher – Copywriter
Caree Ferrari – Business Director
Kay Motuba – Group Account Director
Debbie Dannheisser – TV Producer
 
Shy the Sun:
Director: Jannes Hendrikz
Production Designer: Ree Treweek
Executive Producer: Nina Pfeiffer
Designer & Illustrator: Linsey Levendall
3D Artist: Stanley Segal
 
Blackginger:
VFX Supervisor & Stereographer: Hilton Treves
Comp Supervisor: Marco Raposo de Barbosa
Animation Supervisor: Darrin Hofmeyr
Post Poducer: Tracy-lee Portnoi 
Editorial:  Eduan Kitching
Editorial Assistant: Ruth Molteno
Modelling & Texturing: Hayden Barnett, Francois Conradie, Lani Greenhill
Rigging: Duncan Greenwood and Tyron van der Berg
Layout: Roelof van Wyk, Alex Hall, Zayne Bartley, Roberto Pita, Stanley Segal, JC Phillips
Character Sheets: Sasha Perdigao
VFX: Mathew Kearney, Tyson Cross, William Harley, Camille Naude, Mike Lyndon, Kyle Ueckermann, Christo Mentz
Software Development: Morne Chamberlain
Stereoscopic Matchmoving: Shaun Marnewick
Virtual Camera Technician: Chris Mcgregor
Matte Painting: Rob Muir
Rotoscoping: Monika Vermeulen
Compositors: Ashley Ryan, Bryan Dunkley, George Webster, Warrick Anderson
 
Shoot Crew:
 
Miniature Shoot:
Director: Jannes Hendrikz
Production Designer: Ree Treweek
Director of Photography: Johan Horjus
Executive Producer: Nina Pfeiffer
Producer: Bernice Purdham
Production Assistant: Bizeki Maganda & Nikki Geater
Interns: Andre Sales, Chris Greeff, Alexandra Kogl & Richard Dawson
Assistant to DOP: Norbert Kitshoff
Motion Control Engineer: Peter Constantatos
Motion Control Engineer Assistant: Edwin Nyirenda
Spark: Richard Mellow
Set Designer: Steven Saunders
Set Designer Assistant: Cristina
Set practical lighting: Jason Human
Set Dressing: Steven Saunders and Jannes Hendrikz
 
Live Action Shoot:
 
Director: Jannes Hendrikz
Production Designer: Ree Treweek
Director of Photography: Johan Horjus
Executive Producer: Nina Pfeiffer
Producer: Bernice Purdham
Intern: Andre Sales
Assistant to DOP: Norbert Kitshoff
Spark: Richard Mellow
Set Designer: Steven Saunders
Set Dressing: Steven Saunders and Jannes Hendrikz
VFX Supervisor & Stereographer: Hilton Trevis
Virtual Camera Technician: Chris Mcgregor
Child Minder: Tam Lindeque
3D Tech & Stereographer: Russell Bowden
VTO: Michael Carstenson
Key Grip: Roderick Dean-Smith
Grip: Craig White
Gaffer: Mario Mohammed
Wardrobe Stylist: Candice Robinson
Hair & Make Up Artist: Ebony Njonga
Casting Director: Cheryl Battersby
Bubble Blowing Boy: Antonio Fortuin

Additional thanks:
Panavision Cape Town for the Red Camera & Accessories.
Kenny Smith @ Panalux (lighting equipment)
Charl van der Merwe for VT equipment and labour.
Jeff Hodd @ Stratosphere (Live Shoot editing desk)
Kerrin Kokot @ City Varsity 

  • Making Of ‘Swamp Hunter’ leer
  • Lighting & Rendering in 3dsmax using mental ray – Interior leer
  • VRayOverrideMtl – Color Bleeding/Light Leak leer
  • Making of Mrs. Tulumba Modern House leer

09 de Octubre de 2012


  • Fantasy Weapon Texturing Technique leer
  • Making Of ‘Ancient Library leer
  • Next Gen Character Chapter 1 leer
  • Making Of ‘Mustang 1970 Mach 1′ leer

08 de Octubre de 2012


  • Matthias Müller leer
  • VFX - Intel Ultrabook commercial leer
  • Particle tests (1) HD! leer
  • Particle tests (2) HD! leer

05 de Octubre de 2012


  • The Abyss – Graphics, animation and interaction with Processing [Tutorial] leer
  • Making Of ‘Mercedes-Benz 300SL (1955)’ leer
  • leer
  • Understanding Reflection and Refraction leer
  • Jedi Game Character Creation, Timelapse Video leer

04 de Octubre de 2012

Ultimate Painter from clovis gay on Vimeo.

The result of two days of experiments around MouseTools.

You can use it to paint and distribute objects (copy or instances) on the grid or on surfaces. With Random controls, collisions detection, attachment surface...
You can paint all the max objects (geometries, helpers, proxies...)

download : http://www.scriptspot.com/files/ultimate_painter.mse

  • 20 Most Beautiful and Stunning 3D Character Designs and Illustrations leer
  • Modeling an Awesome High Poly Stylized Rifle in 3D Studio Max leer
  • How to Setup The Mentalray Plugin In Maya leer
  • Yinxuan Li Dezarmenien leer

03 de Octubre de 2012


  • Model and Texture a Water Tower in 3ds Max – Day 1 leer
  • Model and Texture a Posh Living Room Scene in Maya leer
  • MODELING A DETAILED DAGGER IN 3DSMAX leer
  • Monkey The Pizza Boy - Best 3D Animation and Character Design Collections leer

02 de Octubre de 2012


  • Wall Clock – 3ds Max Modeling Tutorial leer
  • 3D Modeling of a Chain in 3DS MAX leer
  • MODELLING AN AMERICAN FOOTBALL USING 3DS MAX leer
  • Model a High Rez Domed Fountain Structure in 3ds Max leer

01 de Octubre de 2012


  • Deezmaker 3D Printer Store opens in Pasadena, will sell you a slice of the future for $600 leer
  • Video Tutorial: Creating a Low-Poly City leer
  • Soda Can – 3ds Max Modeling Tutorial leer
  • Football/Soccer Ball – 3D Modeling Tutorial leer