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21 de septiembre de 2010

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digital painting tutorial creature concept Chimera

En YouTube hay gran cantidad de canales a los que puedes suscribirte que son de una buena calidad en cuanto a contenidos. En muchos de ellos puedes aprender cosas interesantes y además te puedes suscribir para que te notifiquen en tu cuenta cuando hay alguna actualización. Uno de los canales a los que estoy suscrito es idrawgirls donde no sólo te enseñan sus procesos a la hora de dibujar sino que además lo hacen bastante a menudo con lo que hay material de sobra para aprender... Hoy os dejo el dibujo de Quimera, un ser mitológico griego.

Draw and paint mythology creature monster design Chimera. This post is somewhat related to the previous post, How to draw lion head study. Intentionally I was going to do a creature tutorial and one of the creature that are often under represent is Chimera. So I am doing a step by step and video tutorial of how to draw and paint the Chimera creature from Greek Mythology. Well, originally it does have wings, but I put them in because I thought that would make it more powerful and such.

A brief statement about the creature, Homer's brief description in the Iliad is the earliest surviving literary reference: "a thing of immortal make, not human, lion-fronted and snake behind, a goat in the middle, and snorting out the breath of the terrible flame of bright fire".

Anyway, I usually started off with just line drawn to get a sense of shapes, forms and possibly composition. Then I will just go into the image and block out the big shape as a whole first. Then later I will define the main shape using values, most likely two to three values should be enough to get the illustration going. As an underpainting or speedpainting, you don't need much of values or color to represent your image. Just enough to make it read, but most of all the lighting is a crucial element. Because lighting is very much every thing (or it make image visible) so I am trying to painting according to the light. Whatever is in the shadow, will basically has similar values, not necessary exactly the same, but real close.